39 Druid - Balance
Balance competes with Mages and other casters for damage: Starfire for burst, Moonfire on the move, Nature's Grace for faster casts after a critical hit,…
Balance competes with Mages and other casters for damage: Starfire for burst, Moonfire on the move, Nature's Grace for faster casts after a critical hit,…
Blood Fury — Short cooldown, large burst window. The best Rogue racial here.
Hardiness — Passive stun resistance — always on, nothing to forget.
Berserking — Attack speed when things are going badly.
Regeneration — Real survivability, better paired with a regen buff.
Will of the Forsaken — One of the best PvP racials in the game for a CC target.
Shadow Resistance — Blunts Priests and Warlocks.
Cannibalize — A weak free bandage — usable in stealth.
Stoneform — Counters bleeds from Rogue, Warrior and Hunter, and adds armour briefly.
Frost Resistance — Useful against Frost Mages, little else.
Find Treasure — Twinking is expensive; every edge helps.
Escape Artist — Counters the CC of four other classes.
Engineering Specialization — Access to gadgets other races can't reach yet.
Perception — Spot other Rogues and Druids while they can't spot you.
Sword Specialization — Passive hit chance if you run swords.
Quickness — Flat dodge increase.
Shadowmeld — No cooldown share with Stealth — restealth instantly, and eat or drink safely.
Rocket boots, the rocket helmet and the Harm Prevention Belt.
Crafts the Wild Leather Shoulders and Green Whelp Armor in these lists.
First Aid — Max it out for Heavy Runecloth Bandages.
Cooking — Spider Sausage gives the best Well Fed bonus at this level.
Deep Balance for caster damage: Improved Moonfire, Vengeance, Improved Starfire, Nature's Grace and Moonfury.
One battle and one guardian elixir at a time.
One potion per fight; they share a cooldown.
Balance competes with Mages and other casters for damage: Starfire for burst, Moonfire on the move, Nature's Grace for faster casts after a critical hit, and roots and Hibernate for control. You still have bear and travel form to escape.
Intellect and spell damage pieces (of Arcane Wrath, of the Eagle); the Auction House is the fastest route for suffix items.
#showtooltip Entangling Roots /cast [target=mouseover,harm] Entangling Roots; Entangling Roots
#showtooltip Moonfire /stopcasting /cast Moonfire
| Situation | Cast | Why |
|---|---|---|
| Opening from range | Starfire | Your biggest hit. |
| On the move | Moonfire | Instant damage and a dot. |
| Melee closing in | Entangling Roots | Pins them. |
| A Druid or pet | Hibernate | Puts it to sleep. |
| You are rooted | Shift form | Breaks it. |
Starfire from range, Moonfire and Wrath to follow; Nature's Grace speeds up the next cast after a critical hit.
Roots and Hibernate keep enemies off you; shift out of roots and slows.
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